output_log

Initialize engine version: 5.2.4f1 (98095704e6fe)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) HD Graphics (ID=0x402)
Vendor: Intel
VRAM: 128 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\https://www.360docs.net/doc/3f2926776.html,working.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\https://www.360docs.net/doc/3f2926776.html,working.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\DOTween.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\DOTween43.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\DOTween46.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\DOTween50.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\zxing.unity.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\zxing.unity.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in 0.281 seconds
Initializing input.
Input initialized.
desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
Initialized touch support.
Platform assembly: C:\Users\Administrator\Desktop\倩女幽魂手游\qnyh_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker thre

ads for Enlighten.
Thread -> id: 46f4 -> priority: 1
Non platform assembly: data-12D60020 (this message is harmless)
Fallback handler could not load library C:/Users/Administrator/Desktop/倩女幽魂手游/qnyh_Data/Mono/data-12D60020.dll
Unloading 2 Unused Serialized files (Serialized files now loaded: 1)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2070.
Total: 0.645509 ms (FindLiveObjects: 0.132327 ms CreateObjectMapping: 0.116565 ms MarkObjects: 0.380854 ms DeleteObjects: 0.014295 ms)

The referenced script on this Behaviour is missing!

(Filename: Line: 1496)

The referenced script on this Behaviour is missing!

(Filename: Line: 1649)

The referenced script on this Behaviour is missing!

(Filename: Line: 1496)

The referenced script on this Behaviour is missing!

(Filename: Line: 1649)

The referenced script on this Behaviour is missing!

(Filename: Line: 1649)

Create not wrap ulua type:System.MonoType, mscorlib, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)

Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 2510.
Total: 7.536813 ms (FindLiveObjects: 0.142957 ms CreateObjectMapping: 0.151755 ms MarkObjects: 7.151560 ms DeleteObjects: 0.089440 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2537.
Total: 6.952152 ms (FindLiveObjects: 0.125729 ms CreateObjectMapping: 0.124629 ms MarkObjects: 6.686030 ms DeleteObjects: 0.015028 ms)

Create not wrap ulua type:System.UInt32[], mscorlib, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Create not wrap ulua type:L10.Game.Task_Task, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Create not wrap ulua type:L10.Game.TaskLocation, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Create not wrap ulua type:L10.Game.TaskLocation[], Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Create not wrap ulua type:UnityEngine.Vector3, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Create not wrap ulua type:L10

.Game.ItemGet_item, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Create not wrap ulua type:System.Int32[], mscorlib, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Create not wrap ulua type:L10.Game.Gas2GacHook, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Create not wrap ulua type:L10.Game.CEffectMgr, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Create not wrap ulua type:System.Collections.Generic.Dictionary`2[[System.UInt32, mscorlib, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e],[L10.Game.CFXInfo, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Create not wrap ulua type:L10.Game.CFXInfo, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Create not wrap ulua type:L10.Game.HongBao_System, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Create not wrap ulua type:L10.Game.Title_Title, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Create not wrap ulua type:L10.Game.Skill_AllSkills, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Create not wrap ulua type:L10.Game.Buff_Buff, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)


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